How To Solve The Ramazith Tower Puzzle In BG3
Crack the Ramazith Tower puzzle in Baldur's Gate 3.
Every magician has their secrets, and the wizards of Baldur's Gate 3 are no exception. Within the widely-acclaimed Sorcerous Sundries, more than just rare tomes can be found within its secure walls. For the daring, nosey adventurer, those unique treasures could be yours.
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But stealing from a magician means you'll need to be far cleverer than whatever magical traps they have devised. With your Arcana in one hand and a list of cleverly prepared spells in the other, prepare to jump straight into the heart of the city's most well-fortified magical puzzle.
The Ramazith Tower Puzzle is situated at the top of Sorcerous Sundries. To reach it, you'll need to enter Lorroakan's study. You can do this by:
As you enter Lorroakan's study, you must find a way to abate him and finish his dialogue. How you do this is completely up to you and your playthrough.
However, once Lorroakan is somehow dealt with, you can find the puzzle by walking to the north side of the room and looking over the balcony where you'll see floating furniture.
Jump over the railing onto this furniture. Descend and jump off at the end, careful not to trigger any traps on the floor.
For the remainder of the puzzle, you must have the spell "See Invisibility." You can gain this as a wizard, through a potion, or through an enchanted item.
Use the See Invisibility spell to see the plaques in front of the Weave-buttons in this room. The button you are looking for is by the large, sunny window on the northwest side of the room.
The Weave-button opposite of the one for this puzzle will send you into the Sorcerous Sundries vault below the building.
After clicking the correct Weave-button, you'll be transported into an area with two blue, magical domes and a few small display cases of valuables and keys.
To turn off the magical domes, you'll need that handy spell See Invisibility again to spy the levers in front of each of these domes. However, the struggle doesn't end there.
Before continuing, we recommend saving. Failing to use these levers can result in an immediate disintegration of your characters.
To use these levers, you must pass a DC20 Arcana check. This is likely best done with your resident wizard (like Gale) or another high-Intelligence character with Arcana proficiency.
You must pass twice in order to lower both barriers. If you fail and are not disintegrated, the character that failed cannot try again and will (upon trying) always be struck with the trap.
The western barrier houses a set of robes within it. These robes are the "Robe of the Weave."
Robe of the Weave (Very rare clothing): +2 to AC. Gives +1 to Spell save DC and spell attack rolls. When the wearer succeeds a Saving Throw against a spell, they regain 1d6HP.
On the east side of this room, the arcane barrier is guarding the legendary staff, Markoheshkir.
Markoheshkir (Legendary quarterstaff): Versatile weapon; +2 enchantment. Deals 1d8 + 2 + Strength Bludgeoning. User gains +1 bonus to Spell Save DC and spell attack rolls. Gains a free cast of Kereska's Favour and can, once per long rest, allow the cast of one spell without the use of a spell slot.
With both in your grasp, you must teleport out of the room via a waypoint, having taken the real prize of Sorcerous Sundries.
NEXT: Baldur's Gate 3: How To Enter Bhaal's Temple
Alexis is an ex-narrative designer & game developer working freelance in the game journalism industry. Games with engaging stories are her bread & butter, and game journalism is her guilty pleasure and partially an excuse to justify buying more games. She has graduated from Washington University in St. Louis & Oxford University, holds a Bacherlor's in English Creative Writing, and has a minor in GrecoRoman Classics.
Baldur's Gate 3 top of Sorcerous Sundries. enter Lorroakan's study.find a way to abate him and finish his dialogue.north side of the room over the balcony floating furniture.Jump over the railing not to trigger any traps on the floor.must have the spell "See Invisibility." Use the See Invisibility spell by the large, sunny windownorthwest side of the room.two blue, magical domesneed that handy spell See Invisibility againlevers in front of each of these domes.we recommend saving.pass a DC20 Arcana check. high-Intelligence character with Arcana proficiency. pass twice character that failed cannot try againrobes are the "Robe of the Weave."the legendary staff, Markoheshkir. teleport out of the room via a waypoint,